Design and Technology

D&T – Applied learning faculty

Subject leader – Mrs S Reynolds, D&T teachers – Ms B Luter, Mr B Rainbird

D&T technicians – Mrs J Moore and Mr S Jennings

KS3 Design and Technology

Yr 7 – Students learn basic electronics and make a simple speaker.  They make a wooden speaker box, and through this process learn how to use some workshop tools and equipment such as the flatbed sander and the extraction box.  Yr7 students are also introduced to CAD, and the programme we use at the Academy is 2D design.  They learn how to make, fill and manipulate simple shapes to produce blister style packaging for their speaker.

Yr 8 Students work with fabric to make a cushion.  They are introduced to a range of decorative techniques and learn how to join fabric using a sewing machine and hand sewing. CAD (2D design) is also used to design a backing for their cushion and this is applied through sublimation printing.

Yr 9 – Students undertake 2 design and make projects in year 9.  This is to prepare those thinking of choosing this subject as a GCSE option.  Students make a keyring using the process of pewter casting and a vase using wood and acrylic.

Throughout KS3 Design and Technology students are encouraged to independently and safely explore a range of materials, tools, equipment and processes to make fully functioning, well made products.

GCSE Design and Technology

We teach the OCR Design and Technology new specification (1-9). It consists of 50% non-exam assessment (coursework) and 50% exam taken at the end of year 11.  Students are expected to have a good level of maths and science as this makes up 15% of the exam.

Yr 10 – students will be encouraged to work independently and creatively to produce products from design situations and briefs. They will need to learn a good level of CAD/CAM and work respectfully and safely in the workshop.

In June of year 10 students will be given their coursework to start and this will need to be completed by the Easter of year 11. 

Yr 11 students will complete the NEA, an iterative design process, and this involves producing a prototype which can be tested and evaluated.  Students are expected to ‘explore, create and evaluate’ – a process which encourages creative thinking skills and management of processes.

Useful websites include:,,

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